What I liked about Invasion in the beta was that it felt like COD or what Warzone should've been with objectives and team vs team modes, but on a larger scale. Why is this important? Because locking content behind modes that players don't like or force solo players (like myself) to play in clans or with others is frustrating. Now with the newly announced Raid mode players will be forced to team up with other players to unlock loot which again is just as bad as Warzone’s frustrating easter eggs which I disliked. I never liked the original Warzone or Battle Royale and being forced to play that mode for unlockable content is a real pain and very frustrating. Warzone 2.0 or Invasion was actually fun, but I’m afraid the developers will be bringing back Battle Royale and for me that’s not a good thing. While I enjoyed the beta and see great potential in MW2, I’m not happy about the developers forcing players to play Warzone 2.0 Battle Royale or Raid mode for events or unlockable content. I decided to cancel my pre-order due to many design choices for MW2.
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